WIPE
A downloadable engine for Linux
WIPE is a 3D FPS engine written in C99, based on OpenGL 1.5 and SDL2.
Features
- Tiny and fast
- Simple C99 codebase
- Forward rendering
- Custom 3D model format
- Custom map format
Models and Maps
WIPE uses its own 3D model format : Wipe Models ! It's a keyframe-animated, interleaved format tailored and optimized for this renderer.
Maps are also a custom, plaintext format designed to be edited by hand, to make modding and game making easy !
| Updated | 18 days ago |
| Status | In development |
| Category | Tool |
| Platforms | Linux |
| Author | 3dgoose |
| Tags | 3D, fixed-pipeline, FPS, Game engine, opengl, renderer |
| Content | No generative AI was used |
Install instructions
Dependencies
To compile, you must have :
- A C99 compiler
- SDL2
- OpenGL 1.5 (or higher) and GLU
Compiling
Clone the repository, then use Make :
make -j$(nproc)


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